The competitors are blindfolded, and, having been each provided with a pin and tail, are turned round three times and directed to go forward and attempt to tail the cat, which is apt, when the game is over, to present somewhat the appearance of a Catherine wheel with tails completely surrounding it, to say nothing of those which are sure to adorn the neighbouring walls and curtains.
The Whistling Competition is the greatest possible fun, and has the advantage of being no trouble whatever to arrange. All that has to be done is to write upon slips of paper the names of as many well-known tunes as there are pairs of competitors, and, having folded them, to shake them up in a bag.
As the starting bell rings, the men run to the judge, and each draws a slip of paper and runs back with it to his partner, who, having unfolded it and read the name of the tune written within, must whistle it to her partner to the best of her ability.
Directly he has succeeded in catching what he imagines to be the air, he writes down its name and runs back with it to the judge, who awards the prize to the first competitor who arrives bearing the right title.
Needless to say, it is by no means easy to whistle the "Bluebells of Scotland" when a competitor on one's right is piping "Pop Goes the Weasel," and another on one's left is trilling forth the "Merry Widow" Waltz, and the ludicrous attempts to whistle at all without laughing made by the feminine competitors afford much merriment to the onlookers!
The Candle-lighting Competition is an entertaining one for masculine competitors.
A board must be prepared beforehand bearing thirty small coloured Chirstmas-tree candles of every hue fastened in an upright position upon it in the following way.
Light each candle, and let a drop of grease fall from it on to the desired spot. Then blow it out, and place it upon the spot of grease, which will hold it in position.
To begin the game, each competitor in turn is handed a small wooden match and a box upon which to strike it, and is directed to light as many candles as he can with the one match, and to note the number lighted before extinguishing them again.
Whichever competitor succeeds in lighting most candles is declared the winner.
A Test of Marksmanship
The hostess should keep some extra candles in reserve, so that, in the event of two competitors each succeeding in lighting thirty candles with a single match, extra candles could be added for the final contest.
The Pin and Target Competition is amusing. A large, painted cardboard target is placed at the farther end of the room - or a flat, white silk pincushion painted to represent a target might be substituted, and might subsequently form the prize - and the competitors are blindfolded one by one and provided with a pin, to be stuck in to the target.
One hand only may be used, and no feeling, to gauge the size and shape of the target, is allowed. Small glass-headed pins of various colours should be provided, and the player who succeeds in scoring a bullseye wins the game.
The Blow-and-fan-the-egg Contest makes a most exciting item on an afternoon's programme, and the best way to play it is to provide from four to eight blown eggs, and for a team of two, three, or four girls to compete against a team composed of a similar number of men or boys.
Man blowing an egg over the barrier into the enemy's territory in the Blow-and-fan-the-egg Contest, which should be played by a team of men who blow against a team of girls who fan the eggs
Fanning an egg across the barrier. This is the permissible method for girls in the egg contest
Two barriers of wide white tape must be fastened across either end of the room five or six feet away from the walls, thus leaving as wide a space as possible between the two barriers.
The blown eggs are placed just behind the barriers, and, when the starting bell rings, the masculine team, crouching down behind their eggs, proceed to blow them over the barrier and the intervening space across the opposite boundary into their opponents' territory before the feminine team, starting with their eggs just behind their own boundary, have succeeded in fanning them to victory down the course and over their opponents' line.
The team whose entire side gets their eggs across first wins the competition, and wee duplicate prizes should be awarded to each of its members. Some ridiculous penny or twopenny toy introducing an egg will be received with acclamations by the recipients.