1. The distance between the goals shall not be more than 200 yards nor less than 150 yards, and the width of the playing space not more than 150 yards nor less than 100 yards, to be measured equally through the centres of the goals. The goal-posts shall be 7 yards apart, of not less than 20 feet in height. The ball to be used shall be the No. 2 size Rugby (26 inches in circumference).

2. Two posts, to be called the 'kick-off-posts,' (or 'behind-posts') shall be erected at a distance of seven yards on each side of the goal-posts, in a straight line with them; the intervening line between such posts shall constitute the goal-line.

3. Matches shall be played with not more than twenty a side nnless where handicaps are conceded. Any team detected, during the progress of the game, playing more than the number arranged for, shall have all goals kicked prior to the detection of same annulled. In the event of a club commencing play with less than twenty men, that club shall be allowed to complete its team at any stage of the game.

4. The captains of each side shall toss for choice of goal. The players shall then take their proper positions on the field, and the game shall be commenced by the field umpire bouncing the ball in the centre of the ground. When a goal has been obtained, the players shall again take positions as above, and the ball shall be bounced in the centre.

(a) When one-fourth, one-half, and three-fourths of the time arranged for play have expired, the players shall change ends, and the ball be bounced by the field umpire in the centre of the ground. At half-time the players may leave the ground for not more than ten minutes.

(6) Each club shall appoint a time-keeper, whose duty it shall be to keep time, and ring a bell, approved by the Association, at the times indicated above.

(c) An alarm clock, or any other suitable apparatus, may be substituted for a bell.

(d) At the first sound of the bell the ball shall be dead, but in the event of a player having marked the ball before the bell has rung he shall be allowed his kick, and should he obtain a goal from it, it shall be reckoned. A goal obtained from a ball in transit before the bell has rung shall be also reckoned.

5. The game shall be won by the side kicking the greatest number of goals.

6. All matches shall be commenced and played out to the time arranged (unless interfered with by adverse weather), and shall not be stopped or cancelled immediately previous to the time arranged for starting, except by the consent of both captains; but in the event of the captains disagreeing, the field umpire shall be constituted sole referee, and the side disputing his decision shall lose the match.

(a) Should a match be cancelled (immediately previous to the time of starting), or be stopped through adverse weather, the game shall be reckoned a drawn one.

(b) No arranged match, other than those provided for above, shall be cancelled except by the written consent of the two secretaries, and the written consent of the permit committee, or of the local association.

7. All matches throughout the season shall be played twenty-five minutes each quarter.

8. A goal must be kicked by one of the side playing for goal kicking the ball between the posts without touching either of them (flags excepted), or any player, after being kicked. Should any of the spectators, standing between or immediately in front of the goal-posts, interfere with or stop the progress of the ball going through, a goal shall be scored, unless the goal umpire is of opinion that one of the players whose goal is attacked would have touched it, or that it would not have gone between the goal-posts if not interfered with or stopped.

9. The goal umpires shall be sole judges of goals, and their decision shall be final, except in cases where the ball becomes dead, either by the ringing of the bell or decision of the field umpire. The field umpire shall decide in all other matters during the progress of the game, and may appeal to a goal umpire.

(a) Goals and behinds shall be indicated by flags.

(b) The goal umpire must consult with the field umpire prior to raising the flags. A goal given in accordance with above and Rule 8 cannot be annulled.

10. In case the ball is kicked behind the goal-line by one of the opposite side (except when a goal is kicked, in which case the ball is bounced in the centre of the ground), any one of the side behind whose goal it is kicked may bring it seven yards in front of any portion of the space within the goal-line (to be indicated by a white mark seven yards in front), and it shall be kicked towards the opposite goal.

11. In the event of a player kicking or forcing the ball wilfully behind his own goal-line, it shall be bounced by the field umpire at right angles to, and not more than five yards from, the point where it crossed the said goal-line.

12. When the ball goes out of bounds, it shall be brought back to the spot where it crossed the boundary line, and bounced by the field umpire at least five yards within the playing ground.

13. Any player catching the ball from the foot of another player two yards away may call 'mark.' He then has a kick in any direction from any spot behind and in a line with his mark and the centre of his opponents' goal-posts, even if he have to go out of bounds or behind his goal, no player being allowed to come inside the spot marked, or within four yards in any other direction.

(a) A free kick shall be treated as an ordinary mark.

(b) Should a player, having a mark, or in kicking off, unduly delay the play, the field umpire shall bounce the ball.

14. The ball may be taken in hand at any time, but not carried further than is necessary for a kick, unless the player strikes it against the ground at least once in every seven yards. In the event of a player with the ball in hand trying to pass an adversary and being held by him, he must at once drop the ball.

15. If any player, when the ball is in play, wilfully kick or force it out of bounds, the umpire shall give a 'mark' to the opposite side from the spot where the ball went out of bounds.

16. The ball, while in play, shall under no circumstances be thrown or handed to a player.

17. Tripping, hacking, rabbiting, slinging, unfairly interfering with a player after he has made a 'mark,' or catching hold of a player below the knee, are prohibited; pushing with the hands or body is allowed only when a player is running within five or six yards of the ball. Holding a player is allowed only while such player has the ball in hand, except in cases provided for in Rules 13 and 14.

(a) Pushing a player shall not be allowed under the following conditions: -

(1) Pushing from behind shall not be allowed under any circumstances.

(2) From the front when a player is standing.

(3) When a player is in the air going for a 'mark.'

(d) A player reported by the umpire for unduly rough play shall be dealt with as the Association may think fit.

(c) Slinging, deliberately charging, or throwing a player after he has clearly made a 'mark,' or when the ball is out of play, will be considered unduly rough play, and the offender shall be reported by the umpire to the Association.

(d) A player disputing the decision of an umpire, or unduly interfering with or assaulting him during the progress of the game or within the enclosure on the day of the match, shall be dealt with as the Association may think fit.

(e) A player assaulting another player, or using foul language on the field, shall be reported to and dealt with as the Association may think fit.

18. The field umpire shall either award a 'mark,' call 'play on,' or stop the play, and bounce the ball, stop all attempts at scrimmages, enforce strictly the running, pushing, and holding clauses of Rules 14 and 17, and in every case his decision shall be final, and the club disputing same shall lose the match. In the event of an umpire refusing to decide upon the matter in dispute, clubs may appeal to the local Association, whose decision shall be final.

19. In case of infringement of Rules 14, 15, 16, and 17, a player of the opposite side shall be awarded a 'mark' from the place where the breach of the rule was made, the player nearest the place of infringement being the only one entitled to the kick.

20. The field umpire shall, prior to the match, examine the boots of players, and no one wearing protecting nails or iron plates thereon shall be allowed to play.

(a) If, during the progress of the game, any player is detected infringing the above rule, such player shall be disqualified for the remainder of the match, and be reported by the umpire to the Association.

21. Local Associations may disqualify players, for any term. (a) The several Associations represented on this conference shall endorse the decisions of all the other Associations, whether made under the Laws of the Game, or the Articles of Constitution of such Association.

22. None of the above laws shall be altered or rescinded, nor shall any rule be repealed, altered, amended, or adopted without the concurrence of an absolute majority of inter-colonial delegates, a meeting specially called for that purpose, or a majority of the Associations (in writing) represented on the 1890 conference