Technical Terms Used In Connection With The Game Of Golf - Addressing the Ball - The act of the player placing himself in position to strike the ball.

Approaching

Playing a ball on to the putting-green.

Back Spin

See Undercut.

Baffy-spoon or Baffy - A wooden club with a short shaft and very much lofted in the face, formerly used for approaching.

Bogey, Colonel

See page 179.

Bone or Fibre

A piece of horn or wood fibre, or other material, inserted in the sole of wooden clubs, to prevent the face from being injured at the bottom.

Borrow

When a putt requires to be played across sloping ground, the player must borrow, or play the ball a little up the slope to counteract the effect of its falling off down hill while rolling towards the hole.

Brassey

A wooden club with a brass plate on the sole. Vide page 124.

Bulger

A club with a convex face. Vide page 118.

Bunker

A generic term ordinarily used to comprehend all hazards of an artificial nature.

Bye

A hole or holes which remain to be played after the match is finished.

Bye-bye - A hole or holes which remain to be played after the bye is finished.

Caddie

The person who carries the golfer's clubs.

Carry

The distance from where a ball is driven to where it alights.

Cleek

A club with an iron head. Vide page 126.

Club

The implement with which the ball is struck.

Cop

The top or face of a bunker.

Course

The ground upon which golf is played.

Cup

A small hole in the course, of varying depth, usually made by the stroke of some previous player. Sometimes used also to indicate the hole in the putting-green into which the ball is played.

Dead

When a ball alights without rolling it is said to fall "dead." A ball is also said to be "dead" when it is so near the hole that the player is certain to hole it on the next stroke.

Divot

The piece of turf displaced by a player when making a stroke.

Dormy

A player is "dormy" when he is as many holes ahead of his opponent as there remain holes to be played.

Driver

The wooden club with which tee shots are usually played.

Driving

Used in two senses: first, playing tee shots; and, second, playing any full strokes.

Driving-iron ( Iron clubs for playing tee shots. Vide Driving Mashie ) page 133.

Even

See Square.

Face

That part of the club head which strikes the ball.

Flat

A club has a " flat" lie when the head is at a very obtuse angle to the shaft.

Flub

Vide Foozle.

Fluke

Bringing off a shot successfully which was not played for or contemplated.

Fog

Moss; also thick, rank grass.

Follow

through - The continuation of the stroke after the ball has been struck.

Foozle

A badly played stroke.

Fore

A corruption of "Before." The warning cry which a golfer gives to any person liable to be struck by the ball which he has driven or is about to drive.

Forecaddie

A person employed to go ahead of the players to watch where their balls go.

Foursome

A match in which four persons take part - two, playing alternately, playing against the other two, likewise playing alternately.

Gobble

A putt played with such force that, although it goes into the hole, would otherwise have gone some distance beyond.

Green

First, the whole links or course; second, the putting-green within twenty yards of a hole, exclusive of hazards.

Grip

First, the part of the club - shaft grasped by the player; second, the grasp itself.

Half

First, a stroke allowed on every alternate hole; second, the term usually applied when a hole has been made by each player in the same number of strokes.

Half Shot

A stroke midway between a full and a quarter shot.

Halved

A hole is "halved" when each side takes the same number of strokes. A match is halved when both sides have won the same number of holes.

Hanging Lie

A ball which lies on ground sloping downward in the direction of play.

Hazard

A comprehensive term for bunkers, water, sand, loose earth, paths, roads or railways, bushes, fences, ditches, or anything outside of the fair-green.

Head

That part of the club unattached to the shaft.

Heel

First, that part of the head between the face and the neck; second, to hit the ball off the heel.

Hole

First, the hole in the putting-green; second, the act of playing the ball thereinto; third, the whole space between the teeing-ground and the putting-green.

Honor

The privilege of playing off first from the tee.

Hook

See Pull. Hook on a club refers to the face, when the head is placed flat on the ground, lying in to the ball. Also used to describe a ball played to the left of the line of play.

Horn

See Bone.

Hose

The socket of irons into which the shaft is fitted.

Iron

A club with an iron head.

Jerk

First when a stroke is played with "jerk" the club head, after striking the ball, digs into the ground; second, additional force exerted spasmodically before striking the ball.

Jigger

An iron club between a mid-iron and a mashie.

Lie

First, the lie of a club refers to the angle of the head to the shaft; second, with reference to the position of the ball in relation to its immediate surroundings, a good lie signifying that the ball lies clear of all obstructions, and a bad lie signifying that it lies in a hole or in heavy grass, etc.

Lift

To lift a ball is to take it out of a hazard or elsewhere and drop or tee it in accordance with the Rules. Used also to indicate when a player lifts his ball after playing several more strokes than his opponent, and thereby conceding the hole as lost.

Like

The like is the stroke which equalizes the number played by the other side. Thus, after the tee-shots have been played, the player farthest from the hole plays the "odd," and, if he places the ball nearer the hole than his opponent, his opponent then plays the "like," and the players are said to be "like as they lie."

Like as We Lie

When both players have played the same number of strokes. See Like.

Links

The ground on which golf is played. See Course.

Loft

First, to send the ball into the air; second, the degree of angle to which the face of a club is laid back.

Lofter

A lofting-iron.

Lofting-iron - A club with an iron head with more or less loft in the face; used to pitch the ball in the air.

Long Game

Driving and playing full shots through the green.

Mashie

An iron club, with a deep, short blade, more or less lofted.

Match

First, the sides playing against each other; second, the game itself.

Match Play

Golf played by holes only.

Medal Play

Golf played by strokes only.

Mid-iron - An iron-headed club with more loft on the face than a cleek.

Neck

The bent part of the head of the club where it is connected with the shaft.

Niblick

An iron club with a small, heavy head, well lofted, used to play the ball out of bunkers, hazards, and bad lies.

Nose

See Toe. The pointed part of the club farthest away from the player.

Odd

To play the "odd" is to play one stroke more than one's opponent.

One off Two, One off Three, etc.

When your opponent has played three strokes more, your next stroke is "one off three"; when he has played "two more," your next stroke is" one off two," and so on.

Play-club - See Driver.

Press

To strive to hit the ball harder than usual, in order to get greater distance.

Pull

See Hook.

Putt

To play a stroke on the putting-green.

Putter

A club used for putting.

Quarter Shot

A stroke less than a half shot.

Rub of the Green

Whatever happens to a ball in motion, such as its being deflected or stopped by any agency outside the match, or by the forecaddie, is a rub of the green, and the ball must be played from where it lies.

Run

First, to play the ball along the ground instead of lofting it; second, the run of a drive is the distance the ball runs after alighting.

Scare

The part of the club where the head and shaft are spliced together.

Sclaff

To hit the ground before striking the ball, thus robbing the stroke of a good deal of its strength.

Scratch Player

One who does not receive any handicap allowance.

Screamer

A very long stroke, so called from the whistling noise made by the ball.

Shaft

The handle of the club.

Short Game

Approaching and putting.

Slice

First, to draw the face of the club across the ball from right to left in the act of hitting it; second, the flight described by the ball so struck.

Socket

The part of the head of iron clubs into which the shaft is fitted.

Socket Clubs

Clubs which have the shaft running down into the neck.

Sole

The flat bottom part of the club head which rests on the ground.

Spoons

Clubs with wooden heads, more or less lofted.

Spring

The degree of suppleness of the shaft.

Square

Said of a game when it stands level, neither side being any holes ahead.

Stance

The position of the player's feet when he addresses the ball.

Steal

To hole a long, unlikely putt so that it just drops into the hole.

Stroke

Any movement of the club which is intended to strike the ball.

Stymie

When the balls, near the hole, are directly in the line of play and more than six inches away from each other. Sometimes applied also to a tree or other obstruction in the direct line of play.

Siring

The manner in which the club is swung when in the act of hitting the ball.

Tee

The elevation, usually a small pinch of sand, on which the ball is placed for the first stroke to each hole.

Teeing-ground - The space marked out within the limits of which the ball must be teed.

Third

A handicap of one stroke allowed at every third hole.

Three-quarter Stroke - A stroke of less distance than a full stroke, but more than a half stroke.

Toe

See Nose.

Top

To hit the ball above its centre.

Two More

To play two strokes more than one's opponent, and so on.

Undercut

To hit the ball beneath the centre, so that it rises high in the air and runs comparatively little after alighting.

Upright

See Lie.

Whipping

The twine with which the club head and shaft are bound together.

Wrist Shot

See Quarter Shot.